PEAVEY PC 1600x PRESET FILE

for the Kurzweil K2500R/K2500RS

The enclosed file, K2500RS_Sliders.syx, is intended for use with the Peavey PC 1600x MIDI Command Station and the Kurzweil K2500RS synth. It is intended to give users of the rackmounted K2500RS (and K2500R) a similar type of slider and button control that is available to users of the K2500 keyboard models. The enclosed file is a binary SysEx dump of a preset that should provide these features.

I have tested this .syx file with Cakewalk Pro Audio 6.01, and it seems to work just fine. It should work with any other version of Cakewalk that can handle .syx files, as long as you follow the instructions that come with your copy of Cakewalk. It should also work with any other program that can send SysEx binaries, but I havenít tested any of them. Your mileage may vary.

Also, I have no idea as to whether or not this will work with the older Peavey PC 1600. The model I tested it on is a PC 1600x running v2.2 of the system firmware. If you get it to work with an original and/or upgraded PC 1600, let me know.


INSTRUCTIONS

To use this preset, follow these instructions:

  1. Fire up your PC 1600x and select an empty preset, or a preset that you donít mind trashing.
  2. Load the .syx file into your choice of music/SysEx software (it's up to you to do this part correctly) and send it to the PC 1600x.
  3. Save the preset to your PC 1600x.

Concerning step 3: if the dump is successful, you'll get a prompt asking you to select the target preset for saving the data. If you've selected an empty preset, the name will probably show as "--Initialized--", or something similar. You should not need to enter a name: in my testing, the name I used for the preset ("K2500 Sliders 1") was stored as part of the .syx dump and recognized when I reloaded.

In other words, if you simply press the "ENTER" button at this prompt, the PC 1600x should automatically name the preset for you.


PROGRAMMING DETAILS

Before I begin, thanks to Gilles Berkovitch from the K2000 Mailing List for setting me straight on what goes where.

The data wheel will always be mapped to whatever the last fader movement sent. Here's what the faders send:


Fader Number:
Sends MIDI Controller Number: Remapped by K2500R/RS to Match:
1
01
ModWhl
2
02
CPedal2
3
04
CPedal
4
06
Slider A
5
22
Slider B
6
23
Slider C
7
24
Slider D
8
25
Slider E
9
26
Slider F
10
27
Slider G
11
28
Slider H
12
16
Small Ribbon Position
13
17
Small Ribbon Pressure
14
18
Large Ribbon Section 1
15
19
Large Ribbon Section 2
16
20
Large Ribbon Section 3

Here are what the buttons send:


Button Number:
Sends MIDI Controller Number:
First String Value:
Second String Value:
Remapped by K2500R/RS to Match:
1
64
127
0
Footswitch (FtSw) 1
2
66
127
0
Footswitch (FtSw) 2
3
67
127
0
Footswitch (FtSw) 3
4
68
127
0
Footswitch (FtSw) 4
5
116
127
0
Panel Switch (PSw) 1
6
118
127
0
Panel Switch (PSw) 2
7
None
None
None
N/A
8
None
None
None
N/A
9
None
None
None
N/A
10
None
None
None
N/A
11
None
None
None
N/A
12
None
None
None
N/A
13
None
None
None
N/A
14
None
None
None
N/A
15
None
None
None
N/A
16
None
None
None
N/A


DISCLAIMER

This file is provided on a "use at your own risk" basis. The creator of this file, Lee Jackson, can not and will not be held liable for any damages resulting from any use or misuse of this file.

Revised February 11th, 1999 to include new e-mail and web site addresses.


Copyright ©1998, 1999 Lee Jackson. All rights reserved.
ljackson@3dportal.com
http://gameaudio.3dportal.com